Protocol · Economy
Buybacks
Buybacks return part of the platform's success back into the CR economy.
Each day, a predetermined portion of Treasury revenue is automatically used to purchase CR from the open market.
Purchased CR accumulates until the next scheduled burn period, when it is permanently removed from circulation. Buybacks and burns begin once the CR token launches.
As platform activity grows, the buyback and burn capacity grows alongside it.
Daily Buybacks
Rather than relying on occasional manual buybacks, Clash Rush follows a continuous approach.
Every day, the Buyback Treasury contract receives its allocated share of platform revenue and uses it to purchase CR from the open market according to predefined rules.
This creates a direct connection between platform activity and CR demand.
More activity generates more revenue.
More revenue creates greater buyback capacity.
Periodic Burns
CR acquired through daily buybacks is accumulated and periodically burned.
During each burn, the accumulated CR is permanently removed from circulation, reducing the available token supply over time.
Every completed burn will be publicly announced to the Clash Rush community, providing transparency around how much CR was removed from circulation.
Buyback & Burn Flow
- 01Platform Revenue
- 02Treasury
- 03Buyback Contract
- 04Daily CR Buybacks
- 05CR Accumulates
- 06Periodic Burn
- 07Burn Announced
- 08Reduced CR Supply
Connected to Platform Growth
The Buyback & Burn mechanism connects the growth of Clash Rush directly to the CR economy.
As players compete, trade, rent, and participate across the platform, Clash Rush generates revenue.
Part of that revenue creates recurring demand through daily CR buybacks, while periodic burns permanently remove the accumulated tokens from circulation.
Platform activity drives revenue. Revenue drives buybacks. Buybacks feed burns. Burns reduce supply.